Ronald Wang

Ronald Wang

Game Systems Designer
I'm a passionate systems designer working on an AAA shooting game product at Gearbox Software, Texas, US. My interest in game design, as well as the thesis topic for my masters' degree, is a best practice for Co-op Puzzle Design. Want to know more about my professional work? Check out my Fallout 4 project Next Settlement and a recent team project Trikaya.
Game Design
  • Gameplay Prototyping
  • Technical Design
  • Puzzle Design
  • Encounter Design
  • World Building
Game Engine
  • Unity
  • Unreal
  • Creation Kit
  • Valve Hammer Editor
Game Production
  • Agile Development
  • Rapid Prototyping
  • Scrum Methodology
  • Team Leadership
  • Team Production
Programming
  • C/C++/C#
  • Unreal Blueprint
  • YAML
  • Python
  • Lua